Monday, October 31, 2005

Fire Emblem: Path of Radiance

So far in 2005, my video game playing has been fairly slack. There haven't been a lot of games to capture my attention. Earlier this year, I played Fire Emblem: The Sacred Stones, and like the first Fire Emblem for the Gameboy, I really enjoyed it. The RPG/strategy games are among my favorite (with Final Fantasy Tactics Advance being probably my most-loved game of all). Fire Emblem is no exception, so I was pretty excited when plans were revealed to do a version of the game for the GameCube - my console of choice. I spent the weekend with the game, enjoying it so much that I'm already pretty much at the halfway point.

It's not going to be a game for everyone. There's a *lot* of battle, which is really what these games are all about. The story is almost secondary to the tactical strategies that you must develop. For the most part, the story is revealed via scrolling conversation, which admittedly can get a bit tedious. The cut scenes, though, are gorgeous (even if they're way too few and far between). The graphics are terrific, too. Really, for anyone who's been a big fan of the tactical-style games, I can recommend this one without hesitation. It very much lives up to the quality of the past entries in the Fire Emblem series.


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